![]() Only an honourable mention as its sequel is in the full list, Red Dead had great gameplay and a phenomenal world, and was also Rockstar maturing their scriptwriting techniques.īy the end you'll have seen John Marston break himself to be free of his demons, then be motivated to follow through on a notable revenge arc. Knowing you can win a match by using camouflage to sniping foes across the map brings about a "How would I survive?" mentality, and it's one that keeps PUBG on the most played lists of the world to this day. One of the only new genres dropping this decade, PUBG's mix of survival tactics and direct engagement is a formula Fortnite would copy to greater success, but is still exemplary here. PlayerUnknown's Battlegrounds (PUBG) Bluehole The original take on the Fallout formula that showed Obsidian could beat Bethesda at their own game, New Vegas has a flair to its dialogue, faction system, increased customisability and the world itself, that makes it one of the finest western RPGs of the last generation. ![]() With "time only moving when you do", everything from slicing bullets in half to nailing headshots in mid-air can be done second by second - letting you feel like a complete badass in the process. The most original FPS of the decade and the generation, SUPERHOT is like a Matrix fight scene where you are simultaneously choreographer and lead actor. Black Ops helped fly the flag for why backwards compatibility on Xbox One mattered, and it remains an essential instalment to this day. It also continued the then-world famous multiplayer, introducing fantastic new modes like One in the Chamber, Gun Game and Sticks & Stones. The punchiest COD of the decade also has the best story - one of LOST-style number-chasing and a killer final twist that inverts everything you thought you knew. Synthwave music was one of the best inventions of the 2010s, and Hotline Miami made the best use of it.Ī pulse-pounding, furiously engaging blur of gunfire and brutality, clearing rooms with one life each time is utterly thrilling and endlessly replayable. The cream of the 3D platforming crop, it's a crime there's still not an HD Galaxy bundle on Switch. Mario Odyssey might have the quirky "hat capture" tech letting you play as scores of the Mushroom Kingdom's various NPCs and bosses, but Galaxy has it beat through sheer world design and variety. With scores of twists, turns and choices to make along the way, it's a low-key gem for a group of people to play at once, and comes with tons of branching pathways for who makes it out alive in the end. Honourable Mentions - Until Dawn SonyĪn immaculate horror from one of Sony's most overlooked developers, Until Dawn walks almost entirely fresh ground for video games: That of the teen slasher. To comprise 3650 days in one article is a mammoth task, but hopefully through the lens of its games, everything the industry has accomplished will come into view. Red Dead Redemption 2 is a monolithic testament to the hard work of hundreds of individuals working for years on end, where Untitled Goose Game was one good idea given the appropriate talent and budget to dominate pop culture for a good few months. So too, an interest in Magic: The Gathering has persisted since William’s youth, and he can frequently be found watching Magic streams on Twitch and reading over the latest set spoilers.A decade of multiple console generations, new-age technology like VR headsets and hybridised console/on-the-go systems such as the Nintendo Switch - the overall takeaway is that gaming is bigger, more expensive and more lucrative than ever.Įvery year we've had multiple projects that strain the capabilities of processing hardware and human beings alike. Now, William enjoys playing Super Mario Maker 2 on the Switch with his daughter and finding time to sneak in the newest From Software game when possible. This interest reached a height with MMORPGs like Asheron’s Call 2, Star Wars Galaxies, and World of Warcraft, on which William spent considerable time up until college. William’s first console was the NES, but when he was eight, it was The Legend of Zelda: Link’s Awakening on Game Boy that fully cemented his interest in the format. All the while, William’s passion for games remained. Upon graduating from the University of Southern California’s School of Cinematic Arts, William entered the realm of fine arts administration, assisting curators, artists, and fine art professionals with the realization of contemporary art exhibitions. William Parks is an editor at Game Rant with a background in visual arts.
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